Daemagan

Daemagan is the capital city of the Dominion, a sprawling Orcish metropolis carved into the mountains of Dalador. It is a city of war and spirit - a crucible where shamanistic traditions intertwine with brutal militarism. Here, the Dominion’s High Council convenes, warlords plot conquest, and shamans invoke the flames of Taar and shadows of Asubah. 

It is located in Southwestern Dalador, nestled in the Darakat Mountains. It is a natural fortress protected by jagged cliffs and obsidian ridges; only accessible through narrow passes guarded by war totems and fortified gates. 

Daemagan was founded after Orc clans united under the Dominion banner during the Dark Ages.


Architecture

  • Tribal Orc design fused with volcanic elements. 
  • Materials: Bone-and-wood frames, spiked timber palisades, hide tents, and lava-forged metal accents. 
  • Key Features: Totem poles etched with runes of fire and shadow, crowned with emberstones. Great halls with rib-like beams and horned crests. Open-air forges channeling molten rivers into rune-carved anvils. War banners of scorched leather fluttering in sulfuric winds. 
  • Atmosphere: Drums echo through terraces, smoke spirals from ritual pyres, and the scent of ash and blood permeates the air.

Districts 

  • Great Hall of Warlords: Seat of the Dominion High Council; obsidian pillars and war totems dominate the chamber. 
  • Forge Quarter: Dark Dwarf smith-guilds and Orc artisans craft weapons from obsidian and volcanic alloys. 
  • Shaman Circles: Sacred grounds for elemental rites; adorned with bone charms and ritual fires. 
  • War Market: Brutal bazaar trading Blackrock, weapons, hides, and trophies. 
  • Ash Arena: Gladiatorial pit for blood trials and clan challenges; spiked barricades and roaring pyres surround the arena.

(Last Updated on 14/12/2025)


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