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Professions & Crafting

How skill-ups work, how to unlock every recipe, and what Alchemists, Engineers, Jewelcrafters and the rest can now make.

Every crafting profession in Aetherion has been rebuilt for Community Update 12. Each one levels from 1 to 300, unlocks its recipes as you improve, and has its own place in the world. Anyone can learn every profession. Here is how it all works.

This article is part of the Community Update 12 series: Overview · Professions & Crafting · Cooking & Brewing · Gathering · Arms & Armor.

HOW SKILL-UPS WORK

Crafting an item can raise your skill in its profession. How likely that is depends on the colour of the recipe in your recipe list:

ColourWhenSkill gained
OrangeYou just unlocked it+2 points, every time
Yellow10 points past the requirement+1 point, every time
Green20 points past the requirement+1 point, by chance (less likely as it greys)
Grey35 points past the requirementNothing, time to move on

Your very first craft of a starter recipe teaches you the profession. Profession level-ups come with their own notification.

LEARNING RECIPES

Recipes unlock in two ways:

By skill. Most recipes unlock on their own as your skill rises. Recipes follow the material ladder: for metalwork that is Copper, Bronze, Iron, Silver, Gold, Thorium, Cobalt, Adamantite and Mithril, the same steps as Mining. Cloth climbs from Linen and Wool to Silk, Cindercloth, Manathread, Shadoweave, Stormsilk and Arcaneweave, and leather from Soft to Raven. You get a chat message whenever a new recipe becomes available.

By recipe scroll. Some special recipes come from scrolls. Use a scroll to learn its recipe. If your skill is still too low, or you already know the recipe, you keep the scroll. For now, scrolls are sold by Mr Tapsniff at the Inn.

Locked recipes are hidden at the bench. To see what is coming, open the Professions tab in your Player window and press RECIPES: known recipes are shown in their skill colour, locked ones in red with the skill they require and where to get them.

Recipes in the Professions tab

THE PROFESSIONS

Blacksmithing

Metal weapons, shields and plate armor, from Copper up to Mithril. Includes the new Greatswords and the Arcane Power maces and mana bows, now made at the Armory.

Leatherworking

Leather armor, bags and quivers. New sets: Grovewarden (125), the ranged Marksman (190) and the Wolfshaman (265). Quivers sit in your utility slot and add their Dexterity and shards to your bow and crossbow hits. Armor Kits (Light, Medium, Heavy and Rugged) reduce physical damage for a few minutes. Leatherworkers also get extra leather and hides from kills as their skill rises (see Gathering).

Tailoring

Cloth armor and bags. New sets: Fen Stalker (125), Shadoweave Necromancer (200), the Stormsilk Dune Walker (225) and the Nightsilk set (270). Spellthreads (Lesser to Mystic) give mana over time and fire and poison resistance, and stack with armor kits.

Alchemy

Potions from Lesser to Greater, starting with glass and empty bottles, including the mana and regeneration potions that were only decorative before. Alchemy also makes totems: Healing, Poison and Slowness, each in base, Greater and Grand. Healing totems are for emergencies and share a one-minute cooldown.

Arcanistry

A new profession at the Arcanist's Workbench: staves, wands, arcane reagents and the new school spell tomes, from Initiate to Ascendant. See Arms & Armor for the spell schools.

Engineering

Engineering can only be practised at the powered Goblin Tinkerer's Workbench in Boomport, Rustreef. Engineers make parts (from Copper Springs to Mithril Cores), explosives, Flintlocks and Blunderbusses in four metals, a full crossbow line from Copper to Mithril, Dual Crossbows and deployable turrets.

The Goblin Tinkerer's Workbench in Boomport

Jewelcrafting

Jewelcrafting has two benches. At the Jeweler's Bench you cut gems and make settings and chains, then rings and amulets, from Copper and Emerald up to Mithril and Diamond. Each gem favours a stat: Emerald Vitality, Topaz Dexterity, Sapphire Intelligence and mana, Ruby Strength, Diamond all of them.

At the Shard Lapidary you work Ad'rath Shards: Fuse three shards into a better one, Attune them, or Extract a shard from your gear. Extraction carries a risk: a failed attempt cracks the shard down a grade.

The Shard Lapidary: Fuse, Attune and Extract

Cooking

Cooking got so big it has its own article: Cooking & Brewing.

WHAT STAYS FREE

The Workbench, the Furnace and blueprint recipes stay free for everyone, so new players can always build, smelt and get started. Furniture and decoration are not tied to professions either. A furniture shop for cosy recipes is planned.

Professions are still being tuned, and Hytale may change crafting along the way. Tell us on Discord if a ladder feels too slow or too fast. The full list is on our Professions page.

More news

13 November 2026

The Hearth & Anvil Update

Our biggest update yet: every profession now levels 1-300, every weapon and armor piece has been rebuilt, new Character window, parties, and more

11 November 2026

Cooking & Brewing

From a humble kebab to the Aetherion Banquet, plus feasts, chocolate and seasonal treats.

11 November 2026

Gathering

Mining, Woodcutting and Gathering now follow the zones of the Everbuild Expanse.


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